I Have A Board Game Idea – Now What? Part 27: 5 Tips for Better Rule Books
In this week’s article, Raymond shares 5 tips he’s learned for writing better rule books.
In this week’s article, Raymond shares 5 tips he’s learned for writing better rule books.
In this week’s article, Raymond shares 5 tips he has learned along the way for easier physical prototyping.
In this week’s post, Raymond discusses 5 reasons why designers should attend play testing conventions like UnPub, Protospiels, or ProtoTO.
As a follow up to last week’s post, Raymond talks about his plans for turning the lessons learned into action.