Welcome back! I hope you had a productive week. This week has been busy for me, and not quite as productive as I hoped as I’ve had the family home due to snow days the last three days. What have you been up to this week?
Back in part 21, I talked about different ways we can be good citizens of the board game design community. Today I want to look at another part of being a good citizen of any community really and that is to take the time to appreciate and thank others.
How I show appreciation and thanks to others
I don’t really have one specific way that I like to express my appreciation and thanks to others. The simplest for me is to just tell them, whether it is in a post, email, text, or verbally. Some other ideas include:
- sharing their service or product with others
- getting involved with their community (join Discord server, follow on social media platforms etc)
- consuming their content or using their products and/or services
Why I feel showing appreciation and thanking others is important
I think the biggest reason I feel that it’s important to take the time to show appreciation and thank others is that it stops us from making it all about ourselves. In addition, people continue to make content and release products when they know that others are using them and appreciate them. This is especially true for those who do what they do without any compensation.
What I am currently appreciative of and thankful for
I’ve said this before, but I am so grateful to be a part of this amazing community of people. Everyone that I have interacted with, or that I am currently interacting, with are all amazing people who are very giving of their time and talents.
Back in the middle of December, I joined the GeekSpiel community. Being a part of this amazing group of people has been very rewarding and has given me another opportunity to give back by being a guest writer on their blog. I love the support that they want to give to others in the community through their Game of the Week program. I highly encourage others to come and join in the fun.
Finally, I am extremely grateful to the fans, playtesters, subscribers, and anyone else involved with Games By Ray LLC, The Hackers Guild, and our newest project, No One Wants Your Celery.
That is it for this week. I would love to hear your thoughts on what I’ve said, and what I possibly have missed. Why and how do you share appreciation and offer thanks? Join in the conversation by leaving a comment. Until next week, happy designing.