Raymond Northcott

I Have A Board Game Idea – Now What? Rerelease of Part 6: Kickstarter Basics

A couple of month ago I lost access to my previous website at http://gamesbyray.com including the first 9 articles in my I Have A Board Game Idea – Now What? Series. I was able to retrieve a couple of the entries from Google’s page cache and will be re-posting those articles here. The first one was the 6th entry in the series all about what exactly Kickstarter is and some tips on creating a great project page.

I Have A Board Game Idea, Now What? Part 12 : Printing Review Copies

For me personally one of the most exciting times during the development of your board game is finally getting a professionally printed copy of your prototype in your hands. While the days of multiple physical prototype iterations are slowly being replaced with digital prototyping, you will still need to make a number of professionally printed copies of your “finalized” prototypes to send to reviewers. In today’s post I will look at a couple of the options available for printing your prototypes.

I Have A Board Game Idea, Now What? Part 11 : Lessons learned from PrairieCon XXXVII

Over the weekend, I attended PrairieCon XXXVII in Brandon. It was a great weekend full of meeting new people and playing games, including a number of playtest sessions for The Hackers Guild. While I had a great time, and got some invaluable feedback, there are a few things that I would definitely do different at the next con I attend.

I Have a Board Game Idea, Now What? Part 10 – Check, Double Check and Triple Check

My grandfather enjoyed making things with wood and had a favourite saying: “Measure twice and cut once”. While this is relatively simple and obvious on the surface,it is a good lesson for all of us and not enough people follow it. With a little more time and care to begin with, you can save time, frustration, and materials in the long run. Earlier this Spring, I learned the hard way that this advice can apply to more than just woodworking, and when followed, can save time, money, frustration, as well as potential embarrassment.

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