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I Have a Board Game Idea – Now What? Part 51 – 5 Reasons to Have a Digital Version of Your Game

By Raymond Northcott | January 25, 2019 | 4

In this week’s article, Raymond looks at 5 reasons why designers might want to have one or more digital versions of their games.

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I Have a Board Game Idea – Now What? Part 50: The Ins and Outs of Shipping and Fulfillment

By Raymond Northcott | January 18, 2019 | 0

In the 50th entry in the, I Have a Board Game Idea: Now What? series, Raymond looks at the ins and outs of reward shipping and fulfillment.

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I Have A Board Game Idea, Now What? Part 49: Another Look at the Indie Game Alliance (IGA)

By Raymond Northcott | January 11, 2019 | 0

After the recent announcement of a third tier to the designer and publisher membership to the IGA, Raymond decides to take a more in-depth look at what the Indie Game Alliance offers.

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I Have a Board Game Idea: Now What? Part 48: 5 Reasons Designers Should Consider Participating in Design Contests

By Raymond Northcott | January 4, 2019 | 8

After receiving notification of the launch of the submission period for the 2019 Cardboard Edison Award, Raymond looks at 5 reasons why board game designers might want to consider entering design contests.

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I Have a Board Game Idea: Now What? Part 47: Why I Wish I’d Started With a Smaller Game

By Raymond Northcott | December 21, 2018 | 0

Fresh off the realization that starting with a smaller game may have been smarter, Raymond shares four reasons why he feels this could be the case.

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I Have a Board Game Idea – Now What? Part 46: 4 Tools for Streaming on a Budget

By Raymond Northcott | December 7, 2018 | 0

After spending the last few days working on configuring his Twitch stream setup, Raymond shares 4 invaluable tools for streaming on a budget.

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I Have A Board Game Idea – Now What? Part 45: 4 Sources of Inspiration for Game Designers

By Raymond Northcott | November 30, 2018 | 0

Inspired by a blog post on using real-life mechanics in board games, Raymond shares in this week’s post 4 sources of inspiration for game designers.

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I Have a Board Game Idea – Now What? Part 44: Lore – Necessity or Complete Waste of Time?

By Raymond Northcott | November 23, 2018 | 0

In this week’s blog post, Raymond tries to answer the question of whether or not time spent on developing lore and back story for a board game is worth the time investment.

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I Have a Board Game Idea – Now What? Part 43: 5 Things I Wish I’d Known When I Began Designing The Hackers Guild

By Raymond Northcott | November 16, 2018 | 0

Feeling nostalgic and reflecting over the last 3 years of designing The Hackers Guild, Raymond share 5 things he wished he knew when he started designing The Hackers Guild.

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