I Have A Board Game Idea – Now What? Part 45: 4 Sources of Inspiration for Game Designers
Inspired by a blog post on using real-life mechanics in board games, Raymond shares in this week’s post 4 sources of inspiration for game designers.
Read MoreI Have a Board Game Idea – Now What? Part 44: Lore – Necessity or Complete Waste of Time?
In this week’s blog post, Raymond tries to answer the question of whether or not time spent on developing lore and back story for a board game is worth the time investment.
Read MoreI Have a Board Game Idea – Now What? Part 43: 5 Things I Wish I’d Known When I Began Designing The Hackers Guild
Feeling nostalgic and reflecting over the last 3 years of designing The Hackers Guild, Raymond share 5 things he wished he knew when he started designing The Hackers Guild.
Read MoreI Have a Board Game Idea – Now What? Part 42: 5 Strategies to Making Your Board Game More Accessible
In this week’s blog post, Raymond looks at 5 strategies for creating a more accessible board game.
Read MoreI Have a Board Game Idea – Now What? Part 41: 5 Strategies for Building Your Crowd
For this weeks article, Raymond looks at 5 strategies for building your crowd prior to launching your Kickstarter campaign.
Read MoreI Have a Board Game Idea – Now What? Part 40: The Importance of Failing Faster
In this week’s blog post, Raymond looks at the idea of failing faster, and why it is important for designer to do just that.
Read MoreI Have A Board Game Idea – Now What? Part 39: 5 Reasons Designers Design Board Games
As a result of preparing for a presentation on game design in the classroom at a teacher’s PD day, Raymond discusses 5 reasons designers design board games.
Read MoreI Have a Board Game Idea – Now What? Part 38: 5 Reasons Designers Should Play Test Other Designer’s Games
Fresh from his trip to ProtoTo over this past weekend, Raymond shares 5 reasons designers should play test other designer’s games.
Read MoreI Have a Board Game Idea – Now What? Part 37: The How, What, and Why of Kickstarter Reviews/Previews
Welcome back! This week, Raymond looks at the how, what, and why of Kickstarter reviews/previews. Hope you enjoy!
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