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I Have a Board Game Idea, Now What? Part 25: 5 Reasons Why Designers Should Attend Play Testing Conventions

By Raymond Northcott | May 11, 2018 | 0

In this week’s post, Raymond discusses 5 reasons why designers should attend play testing conventions like UnPub, Protospiels, or ProtoTO.

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I Have a Board Game Idea, Now What? Part 24b: Turning Lessons Learned into Action

By Raymond Northcott | May 4, 2018 | 0

As a follow up to last week’s post, Raymond talks about his plans for turning the lessons learned into action.

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I Have A Board Game Idea, Now What? Part 24: 3 Lessons Learned From a Failed Kickstarter

By Raymond Northcott | April 27, 2018 | 0

For this week’s entry, Raymond does a postmortem on his October 2016 Kickstarter campaign and discusses the three lessons he learned from the campaign.

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How to Join the World of Digital Art Without Breaking the Bank

By Raymond Northcott | April 20, 2018 | 0

This week’s post is going to be something a little different. Jonathan wanted to give back a little and talk about getting started in the world […]

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The Artwork of The Hackers Guild Part 2: From First Sketch to Kickstarter

By Raymond Northcott | April 13, 2018 | 0

In part 2 of the new Artwork of The Hackers Guild series, Jonathan takes you behind the scenes from conception sketch to Kickstarter.

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The Artwork of The Hackers Guild Part 1: Getting to Know Jonathan McEnroe

By Raymond Northcott | April 6, 2018 | 0

In the first entry of the new The Artwork of The Hackers Guild series, Raymond shares an guest post from Jonathan McEnroe, the artist behind the awesome artwork in The Hackers Guild.

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I Have a Board Game Idea – Now What? Part 23: The Three Phases of Play Testing

By Raymond Northcott | March 30, 2018 | 0

I recently participated in what was billed as a blind play test session of a friend’s super hero themed head to head card game. It was […]

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I Have a Board Game Idea – Now What? Part 22: Tools of the Trade

By Raymond Northcott | March 23, 2018 | 0

In part 22 of the I Have a Board Game Idea, Now What? series, Raymond takes a more in depth look at some of the tools of the trade that he uses on a regular basis.

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I Have a Board Game Idea – Now What? Part 21: Being a Good Citizen in the Board Game Design Community

By Raymond Northcott | March 16, 2018 | 0

In this week’s post. Raymond talks about being a good citizen of the board game design community.

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