Repost of I Have A Board Game Idea – Now What? Part 8 – Alternatives to Traditional Protyping

By Raymond Northcott | July 29, 2016 | 0

As I mentioned last time, I will be posting a couple old blog posts that I was able to recover from the posts I wrote on my old homepage The next entry was originally posted on February 11, 2016 and is all about digital alternatives to traditional prototyping.

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I Have A Board Game Idea – Now What? Rerelease of Part 6: Kickstarter Basics

By Raymond Northcott | July 28, 2016 | 0

A couple of month ago I lost access to my previous website at including the first 9 articles in my I Have A Board Game Idea – Now What? Series. I was able to retrieve a couple of the entries from Google’s page cache and will be re-posting those articles here. The first one was the 6th entry in the series all about what exactly Kickstarter is and some tips on creating a great project page.

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I Have A Board Game Idea, Now What? Part 12 : Printing Review Copies

By Raymond Northcott | July 25, 2016 | 0

For me personally one of the most exciting times during the development of your board game is finally getting a professionally printed copy of your prototype in your hands. While the days of multiple physical prototype iterations are slowly being replaced with digital prototyping, you will still need to make a number of professionally printed copies of your “finalized” prototypes to send to reviewers. In today’s post I will look at a couple of the options available for printing your prototypes.

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Problem With the Newsletter Subscription Plugin Has Been Resolved

By Raymond Northcott | June 27, 2016 | 0

Good morning everyone, Just wanted to let everyone know that the issue we were having with our newsletter subscription plugin has been resolved. Thanks again for […]

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Backup Newsletter Sign Up Link

By Raymond Northcott | June 23, 2016 | 0

Hey everyone, It appears that we are having some technical difficulties with our newsletter plugin. While we work on resolving these, new subscribers can join our […]

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I Have A Board Game Idea, Now What? Part 11 : Lessons learned from PrairieCon XXXVII

By Raymond Northcott | June 7, 2016 | 0

Over the weekend, I attended PrairieCon XXXVII in Brandon. It was a great weekend full of meeting new people and playing games, including a number of playtest sessions for The Hackers Guild. While I had a great time, and got some invaluable feedback, there are a few things that I would definitely do different at the next con I attend.

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The Hackers Guild is Making Its Con Premiere This Weekend at PrairieCon XXXVII

By Raymond Northcott | May 31, 2016 | 0

I’m super excited to be preparing to participate in PrarieCon XXXVII this weekend June 3-5, 2016. This will be the first con I’ve attended, as well […]

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I Have a Board Game Idea, Now What? Part 10 – Check, Double Check and Triple Check

By Raymond Northcott | May 24, 2016 | 4

My grandfather enjoyed making things with wood and had a favourite saying: “Measure twice and cut once”. While this is relatively simple and obvious on the surface,it is a good lesson for all of us and not enough people follow it. With a little more time and care to begin with, you can save time, frustration, and materials in the long run. Earlier this Spring, I learned the hard way that this advice can apply to more than just woodworking, and when followed, can save time, money, frustration, as well as potential embarrassment.

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